And these are the best options for that role. Therefore, many trainers will opt to carry around an "HM mule," whose main purpose on the team is to use as many HMs as possible so that the rest of the team doesn't have to. The main problems with HMs are that they take up a valuable slot on a Pokemon's moveset, they aren't always the most powerful attacks in battle, and they cannot be easily replaced by another move. RELATED: The 10 Strongest Psychic-Type Pokemon In Generation III (Based On Stats) For any obstacle in the way, HMs such as Cut and Strength must be taught to one of the six Pokémon in the trainer's party. In older Pokemon games such as Pokemon Emerald, HMs, or "Hidden Machines," are specific moves that are necessary for traveling around the region.
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